Client
Riot Games
Year

2017

Platform
  • Live broadcast
  • eSports
  • PC
Deliverables
  • Character design
  • Character animation
  • Augmented reality integration

Elder Dragon (League of Legends)

Elder Dragon is a collaborative augmented-reality project with Riot Games featuring a live broadcast of a 3D-rendered character from League of Legends. The project required Passion Republic to assist with character creation and integration into live-action plates via Unreal Engine.

Transcending an iconic character to real life

Raising the Elder Dragon

Heightened Realism

We needed to translate the design of Elder Dragon from in-game into a higher fidelity presence that blends in seamlessly with real-world

Opening Ceremony

The augmented-reality feature lasts for 30 seconds, showcasing Elder Dragon landing on and taking off from the main stage platform

Unreal Engine Integration

As an augmented-reality product, Elder Dragon appears in a live-action broadcast sequence assisted by a 3D scene of the stadium itself in UE4

Iconic Memory

The Elder Dragon needed an appearance of majesty and grandeur, hence we referenced from various other iconic dragons in fantasy lore.

Early rendition of Elder Dragon

Concept Art

Final renders of Elder Dragon for League of Legends

Asset Showcase

Follow our workflow from concept to sculpting this magnificent beast into augmented reality at the Beijing National Stadium for League of Legend World Championship 2017

Behind-the-scenes