We are always looking for teammates from diverse disciplines and backgrounds who have a passion for art, a great aptitude for learning, and a keen interest in contributing to the game development community. We value good communication skills, self-motivation, teamwork, and most of all, passion!

Career Opportunities

MODELING

MODELING ARTIST

Responsibilities

  • Create high-quality game-ready assets that meet artistic, technical, and gameplay requirements.
  • Consistently deliver work that meets project quality standards and production timelines.
  • Support the team in maintaining production quality and efficiency when needed.
  • Iterate on assets based on feedback throughout the production process.

Requirements

  • Strong foundation in modeling fundamentals, including game-ready topology, UV mapping, high-poly to low-poly baking and PBR workflows.
  • Proficient in Maya/Blender, ZBrush, and real-time rendering tools.
  • Passion for creating game assets across different modeling styles and subject matters.
  • Proactive in problem solving with clear and effective communication skills.
  • Adaptable to new software, pipelines, and production workflows.
  • Familiar with basic DCC integration workflows and Unreal Engine integration.

Bonus Skill

  • Knowledge of material creation, cloth simulation, and both organic & hard-surface modeling workflows.
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MATERIAL ARTIST

Responsibilities

  • Create high-quality tileable and procedural materials that meet artistic, technical, and gameplay requirements.
  • Research references and interpret concept art to establish material direction and priorities.
  • Integrate and validate materials in the game engine for visual quality and performance.
  • Collaborate closely with Environment Artists, Technical Artists, and other disciplines to support production needs.
  • Contribute to building, organizing, and maintaining the team’s material library.
  • Refine and iterate on materials based on feedback throughout the production process.

Requirements

  • Strong observation skills, artistic sensibility, and the ability to create materials across a wide range of art styles.
  • Strong understanding of physically based rendering (PBR), shaders, and real-time material workflows.
  • Proficient in Substance Designer, Substance Painter, Maya/Blender, and ZBrush.
  • Self-motivated, proactive, and able to collaborate effectively within a team.
  • Adaptable to new tools, pipelines, and production workflows, with a proactive approach to continuous learning.
  • Experience with material systems and Unreal Engine Blueprints.

Bonus Skill

  • Knowledge of procedural material or texture creation using Houdini.
APPLY NOW

ENVIRONMENT ARTIST

Responsibilities

  • Create high-quality environment assets and assemble immersive game environments that meet artistic, technical, and gameplay requirements.
  • Consistently deliver work that meets project quality standards and production timelines.
  • Collaborate with cross-functional teams to ensure environments support gameplay, visual quality, and production goals.
  • Iterate on environment assets and scenes based on feedback throughout the production process.

Requirements

  • Strong foundation in environment art fundamentals, including modular workflows, composition, scale, UV mapping, high-poly to low-poly baking, and PBR workflows.
  • Proficient in Maya/Blender, ZBrush, and real-time rendering tools.
  • Understanding of gameplay readability and environment optimization for real-time games.
  • Passionate about creating immersive game environments across a variety of art styles.
  • Proactive in problem solving with clear and effective communication skills.
  • Adaptable to new software, pipelines, and production workflows.
  • Familiar with DCC-to-engine workflows and basic Unreal Engine integration.

Bonus Skill

  • Knowledge of material creation and procedural environment workflows, such as foliage, PCG, and landscape generation.
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TECH

RIGGING ARTIST

Requirements

  • Strong knowledge in Rigging and Skinning in Maya and Motionbuilder.
  • Good understanding of technical direction and requirements.
  • Knowledge of using Unreal Engine.
  • Experience in scripting tools (Mel/ Python/ C++) with extensive knowledge in Maya.
  • Proactive in troubleshooting and problem solving.
  • Open minded in learning relevant software, pipeline and workflow.
  • Ability to adapt to new workflow/ projects in the shortest amount of time.

Responsibilities

  • Create relevant tools for different projects based on the art and technical requirement.
  • Proactively communicate to create tools for improvement of efficiency and productivity.
  • Understand, interpret and address feedback to improve production quality through iterative process.
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GAME ENGINEER

Requirements

  • Strong knowledge in C++ and Unreal Engine
  • Proactive in troubleshooting and problem-solving
  • Good understanding of designer direction and requirements.
  • Open-minded in learning relevant software, pipeline and workflow.
  • Ability to adapt to new field or system in the shortest amount of time.

Bonus Skill

  • Basic knowledge of art technical term.
  • Experience in other scripting languages like Python, C#.
  • Basic of 3D space maths and physics related understanding.

Responsibilities

  • Work closely with multiple department to understanding their vision.
  • Ensuring that the game design is fully implemented and performs as expected.
  • Designing and implementing efficient and maintainable code.
  • Able to understand and modify other teammate code when is needed.
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TECHNICAL ARTIST

Requirements

  • Strong understanding of 3D and game development pipeline.
  • Highly proficient in one or more of the following subjects: (DCC) Pipeline, ProcGen, Simulation/Physics, Material & Rendering, Optimization, VFX, Rigging & Animation.
  • Proactive in troubleshooting and problem-solving.
  • Good understanding of creative and technical direction requirements with ability to balance between both within technical budget limitations.
  • Open-minded in learning relevant software, pipeline and workflow.
  • Ability to adapt to new workflow/projects in the shortest amount of time.
  • Knowledge of using Unreal Engine and in-game optimization.
  • Experience in scripting tools (Mel/Python/C++) with extensive knowledge in Maya, Blender and Houdini.
  • Experience with Perforce and/or similar type of software/tools.

Responsibilities

  • Collaborate with different departments to provide technical solutions for artistic problems to ensure smooth pipeline and efficient production.
  • Create relevant tools / solutions for different projects based on the art and technical requirement while maintaining focus on efficiency and quality.
  • Continuously research, analyze and innovate new tech / tools to integrate new concepts into our pipeline.
  • Maintain, troubleshoot and provide clear documentation for internal and external development tools and workflows.
APPLY NOW

ANIMATION

SENIOR ANIMATOR

Responsibilities

  • Lead a team of up to 5 animators within a project.
  • Set, uphold and elevate the standard for the project.
  • Deal with project wide technical issues alongside the team.
  • Provide hands on mentorship to support the growth of Junior and Mid Level Animators.
  • Plan, prioritize, and distribute animation tasks effectively.
  • Collaborate closely the Project Manager to ensure alignment on scope, timelines, and quality expectations.
  • Actively offering solutions while maintaining open and respectful communication across departments.
  • Lead by example, balancing leadership with craftsmanship, accountability, and continuous improvement.

Requirements

  • High level of humility, ownership and proactiveness.
  • 5 to 7 years of experience in the games or related industry.
  • Proven experience leading a small animation team in a production environment.
  • Strong expertise in gameplay animation (combat systems, locomotion systems, cinematics).
  • Great knowledge of Unreal Engine animation systems.
  • Ability to balance between animation quality, technical constraints, and production deadlines.
  • Ability to identify project pain points and execute solutions.
  • Strong leadership, communication, and decision making skills.
APPLY NOW

MID LEVEL ANIMATOR

Responsibilities

  • Deliver benchmark quality and complex animations using hand keyed and motion capture data. (e.g., locomotion, combat, interactions, cinematics).
  • Handle technically demanding animation tasks.
  • Implement and test animations in engine.
  • Collaborate closely with different departments to ensure strong gameplay responsiveness and clarity.
  • Contribute to team discussions on animation direction, style, and quality benchmarks
  • Support and guide Junior Animators when needed.

Requirements

  • Strong demo reel showcasing high quality gameplay animations (e.g. locomotion, combat, interactions, cinematics)
  • Around 3 to 5 years of experience in the games or related industry.
  • Strong understanding of gameplay systems and player responsiveness.
  • Strong sense of taste and ability to adapt to different animation directions and styles.
  • Self motivated and able to work independently within deadlines.
  • Strong communication and problem solving skills.
  • Experience implementing animations in Unreal Engine.
APPLY NOW

ANIMATOR

Responsibilities

  • Create high quality animations using hand keyed and motion capture data (e.g., locomotion, combat, interactions, cinematics).
  • Produce functional animation that support gameplay needs.
  • Work closely with the Project Lead to meet production efficiency and quality benchmarks.
  • Constant iterations on animation based on feedback and playtesting results.
  • Implement and test animations in engine.

Requirements

  • Strong foundation in animation principles and humanoid body mechanic (timing, weight, readability, silhouettes).
  • Solid visual library with a strong understanding of gameplay animation.
  • Proactive in problem solving and clear in communication.
  • Passion for games or animation, with flexibility across different styles.
  • Open minded and willing to learn new software, pipelines, and workflows.
APPLY NOW

TECHNICAL ANIMATOR

Requirements

  • Open to communication in a collaborative environment.
  • Good drive in self-learning.
  • Good problem-solving skills in programming (UE5 Blueprint, Maya’s DAG, MEL, C++, C#, Python, etc.).
  • Able to understand animation direction and translate it into technical solutions.
  • Strong drive-in fulfilling animation ideas by working through technical limitations with the team.
  • Able to understand animation workflow and help with animators’ pain points.
  • Able to understand character anatomy, animation systems and vector math.

Responsibilities

  • Work together with directors, animators, engineers, game designers, etc. to develop and maintain pipelines around a game engine.
  • Write tools for animators as an add-on for DCCs and game engines or stand-alone that can integrate with existing architectures.
  • Produce game content with skeleton/control rigs, state machines and simulations in a game engine.
APPLY NOW

VFX

SENIOR VFX ARTIST

Requirements

  • Advance Knowledge of VFX in Unreal Engine.
  • Advance understanding on timing and Impact for Effect.
  • Able to create FX using DCC packages (Maya, Houdini, 3DSMax, Blender, etc).
  • Proficient in English, verbal and written.
  • Minimum 4 Years of Working Experience in the relevant industry.
  • Self-motivated and have a passion for games FX.
  • Strong understanding of game VFX with ability to clearly discuss modern trends.
  • Impressive communication and strong problem-solving skills.
  • Ability to adapt to changes and work under pressure in a given time frame.
  • Proven ability to deliver a high-quality result with minimal supervision.

Responsibilities

  • Plan, conceptualize, and design VFX assets in pre-production that follows the concept art, storyboards, written descriptions, and scripts.
  • Work alongside the team and project stakeholders to deliver real-time in-game VFX assets that are in-lined withthe project’s visual direction and technical specifications.
  • Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
  • Clearly communicate updates and communicate timely concerns to the project management team.
  • Initiate and participate in knowledge-sharing, problem-solving, and technology research with other team leaders within and/or across projects.
  • Inspire and mentor others as a role model of initiative, accountability, and attitude.
APPLY NOW

VFX ARTIST

Requirements

  • Good understanding on timing and Impact for Effect.
  • Knowledge of VFX in Unity/Unreal Engine.
  • Able to create FX using DCC packages(Maya, Houdini, 3DSMax, Blender, etc) .
  • Self-motivated and have a passion for games FX.

Bonus Skill

  • Having basic coding knowledge.
  • Prior experience in the relevant field.

Responsibilities

  • Create real-time VFX in game engine and optimizing it.
  • Proactively communicate with the team to deliver game-ready assets with benchmark quality.
  • Receptive to constructive feedback and willingness to work through iterative process.
APPLY NOW

ART

SENIOR CONCEPT ARTIST

Requirements

  • Advanced in skills and softwares that are relevant to your experience.
  • Flexible in designing for multiple different subjects such as characters, environments, mechanical designs.
  • Clear and constructive communication.
  • Capable of taking care of a small group of teammates.(cross-department, motivation, result/quality, health)
  • 4~6 years of working experience in the relevant industry
  • Understand and align with the company’s vision.

Bonus Skill

  • Have good Blender knowledge or good knowledge in any 3D software.
  • Basic understanding of game production pipeline.

Responsibilities

  • Completing task on time and on quality ; create benchmark for internal teammates/pitching for external counterpart.
  • Contribute in project and team related meetings/discussion.
  • Coaches and shares junior/teammates your accumulated helpful working experience.
  • Lead by example, including demonstrating a willingness to give and receive feedback.
  • Able to Lead a team of +/- 3 ; with a balance team composition.
  • Mentor candidates in a recruitment process.
  • Capable to represent company to communicate with client.
APPLY NOW

CONCEPT ARTIST

Requirements

  • Self-motivated with good team player work ethic.
  • Possess a strong sense of design and ideation.
  • Strong in design principles such as anatomy, form, shapes and perspective.
  • Open-minded in learning any kind of relevant software, pipeline and workflow.
  • Passionate and interested in any kind of art style and subject matter.
  • Understands direction from senior/project leads.
  • Being Adaptive to new workflow/projects.

Bonus Skill

  • Have basic knowledge in Blender or any 3D software.

Responsibilities

  • Create 2D art base on brief for different types of projects. (Any working style, as long as it meets the quality and deadline)
  • Output production-ready and practical concepts and design within the quoted timeline of the project.
  • Meeting the project quality benchmark.
  • Receptive to constructive feedback and willingness to work through iterative process.
APPLY NOW

SENIOR ENVIRONMENT CONCEPT ARTIST

Requirements

  • Passionate in Environment art.
  • Well developed communication skills and expressiveness with good team player work ethic.
  • Strong in design principles such as composition, perspective, Lighting, colour, texture, value and visual storytelling.
  • Ability to create variety and high quality environment related concept art.
  • Ability to demonstrate and execute multiple art styles.
  • Resourcefulness in problem solving.
  • Ability of mentoring and nurturing team members.
  • 4~6 years working experience in relevant industry.
  • Understand and aligned with company vision.

Bonus Skill

  • Have good Blender or any 3D software knowledge.
  • Understanding of gameplay and level design knowledge.
  • Familiarity with game engines (e.g. Unity and Unreal).

Responsibilities

  • Completing task on time and on quality; create benchmark for internal teammates/pitching for external counterpart.
  • Contribute in project and team related meetings/discussion.
  • Efficiently communicate and collaborate with project managers on scheduling.
  • Coaches and shares junior/teammates your accumulated helpful working experience.
  • Lead by example, including demonstrating a willingness to give and receive feedback.
  • Able to Lead a team of +/- 3 ; with a balance team composition.
  • Mentor candidates in a recruitment process.
  • Support the Lead Environment Artist and Senior Artist in any necessary tasks and duties.
  • Evaluate and document software, tech and tools to help identify opportunities for pipeline improvement.
APPLY NOW

ENVIRONMENT CONCEPT ARTIST

Requirements

  • Passionate in Environment art.
  • Self-motivated with good team player work ethic.
  • Possess strong sense of design and ideation.
  • Strong in design principles such as composition, perspective, lighting, color, texture, value, and visual storytelling.
  • Open-minded in learning any kind of relevant software, pipeline, and workflow.
  • Understand directions from senior/ project leads.
  • Able to manage and organize work to meet deadlines.

Bonus Skill

  • Have basic Blender knowledge or basic knowledge in any 3D software.
  • Basic understanding of Game level design pipeline.

Responsibilities

  • Create 2D art base on brief for different types of projects. (Any working style, as long as it meets the quality and deadline)
  • Output production-ready and practical concepts and design within the quoted timeline of the project.
  • Receptive to constructive feedback and willingness to work through iterative process.
  • Proactively communicate with the team to deliver game-ready assets with benchmark quality.
APPLY NOW

LIGHTING

SENIOR LIGHTING ARTIST

Requirements

  • Been through multiple AAA development cycles as Lighting Artist / Project Lead.
  • Well-developed communication skills and expressiveness with a good team player work ethic.
  • Excellent Understanding of PBR lighting theory, industry lighting/rendering tools and technological capabilities.
  • Excellent understanding of game lighting pipeline, dependencies, and overall scope of the project.
  • Ability to create variety and high-quality lighting for gameplay levels and cinematics within the technical constraints and artistic direction.
  • Resourcefulness in problem-solving and excellent understanding of optimization techniques.
  • Excellent leadership and mentoring abilities.
  • Excellent understanding of at least 1 game engine.
  • Excellent understanding of material/shader creation and node-based workflow.

Bonus Skill

  • Film/Video production lighting setup knowledge/experience.
  • Photography/Videography experience.
  • Pre-render and compositing experience.

Responsibilities

  • Create lighting for gameplay levels and cinematics according to the visual style guide and art direction.
  • Collaborate across departments to help define and execute the lighting direction for the project.
  • Provides artistic and technical directions to artists within the scope of the project.
  • Efficiently communicate and collaborate with project managers on scheduling.
  • Work closely with Art Director and technical artists to meet the good balance between visual quality and performance requirements.
  • Support the Lead Artist and Senior Artist in any necessary tasks and duties.
  • Develop best practices / workflow and share knowledge to the team.
  • Support recruitment by involving interview and training new joiners; planning, allocating tasks.
  • Design, implement and maintain internal lighting pipeline.
  • Develop and improve management systems for the lighting department.
APPLY NOW

LIGHTING ARTIST

Requirements

  • Self-motivated with good team player work ethic.
  • Passionate and good understanding of colour space, composition, colour theory and have a strong sense of light and shadow.
  • Good understanding of modern lighting techniques and physically-based materials for game engine.
  • Good understanding of visual mood / aesthetics and ability to communicate ideas.
  • Ability to find creative solutions for performance optimizing pipeline.
  • Ability to recreate the lighting and mood based on concept / art direction.
  • Understanding of at least 1 game engine (Unreal Engine).

Bonus Skill

  • Film/Video production lighting setup knowledge.
  • Photography knowledge.
  • Understanding of node-based workflows.

Responsibilities

  • Create lighting for game environments according to the visual style guide and art direction.
  • Create lighting for in game cinematic cut scenes according to art direction and story scenario.
  • Collaborate across departments to help define and execute the lighting direction for the project.
  • Work closely with Art Director and technical artists to meet the good balance between visual quality and performance requirements.
  • Design, implement and maintain internal lighting pipeline.
  • Research on new lighting tools and techniques to create more efficient and visually appealing environments.
APPLY NOW

DESIGN

COMBAT DESIGNER

Requirements

  • 2+ years of experience working as a Combat Designer.
  • Passion for action and combat-focused games.
  • Ability to convey combat concepts both verbally and through documentation.
  • Professional communication skills and the ability to collaborate effectively with team members, including engineering, art, and design teams.
  • Capable of independently identifying the root cause of problems and taking action to resolve them.
  • Self-driven individual who proactively takes initiative to generate value within the team and studio.

Responsibilities

  • Design and develop combat gameplay, including weapons, character movesets, enemy design, AI behaviour, etc, from concept to completion.
  • Create and maintain clear and concise documentation for combat-related features and mechanics.
  • Collaborate with the Project Manager and various disciplines, including Animation, VFX, Sound Design, Narrative Design, Engineering, Character Art, and more, to ensure all design features are well implemented in the game within the available time and resources.
  • You will be part of the Game Design Team, focusing on Combat Design and will be the key point of contact for any related discussions with the wider Game Design and Production-related teams.
  • Combat features and assets implementation through state machines, blueprints, and various combat systems.
  • Address and integrate feedback from playtests and take action to enhance the combat experience.
  • Continuously balance and improve all combat features from the beginning of integration to shipping.
APPLY NOW

LEVEL DESIGNER

Requirements

  • 2+ years of experience working as a Level Designer.
  • Passion for creating enjoyable levels and compelling game world.
  • Proficient with Unreal Engine.
  • Professional communication skills, with the ability to convey level design concepts both verbally and through documentation.
  • Team player with the ability to collaborate effectively with team members, including engineering, art, and design teams.
  • Self-driven individual who proactively takes initiative to generate value within the team and studio.

Responsibilities

  • Design and create immersive, engaging levels that are enjoyable to navigate.
  • Communicate proactively with team members to discuss ideas, provide updates, and ensure alignment throughout the design process.
  • Collaborate with Leads and Directors to ensure levels align with the overall game vision.
  • Work with the Project Manager and various disciplines, including Modeling, Engineering, Character team, and more, to ensure all design features are well-integrated into levels within the scope of time and resources.
  • Collaborate closely with the art team to integrate visual elements into levels.
  • Incorporate feedback from playtests and make improvements to enhance the level experience.
  • Continuously polish and refine features and levels from the beginning of integration to shipping.
  • Be part of the Game Design Team, focusing on Level Design and act as the key point of contact for level design discussions with the wider Game Design and Production teams.
APPLY NOW

UI/UX DESIGNER

Responsibilities

  • Create artwork, sprites, textures, and icons based on the theme of the game project.
  • Make mockups for different menus and in-game screens, able to discuss together with the team for the best results.
  • Working together with programmers to deliver them the required UI graphics in a timely manner.
  • Clean up files after approval and prepare them as game assets.
  • Check on UI/UX functionality on a regular basis, iron out any problems with UI/UX issues in-game.

Requirements

  • Knowledge in Photoshop, Adobe Illustrator, Figma, familiar with prototyping and has graphic design fundamentals.
  • Able to work in a team where each teammate has different requirements for item delivery.
  • Willing to learn and adapt to different game project workflows.
  • Passionate about UI/UX, whether in games, app or web design.
  • Able to do adjustments and cleanup work for in-game final item preparation.
  • Willing to take initiatives and propose solutions for game related issues.
  • Able to communicate and do follow-ups with teammates.

Bonus Skills

  • Extensive knowledge with Adobe Illustrator and able to make clean layouts/assets.
  • Familiarity with file handling and blueprints in Unreal Engine is not required, but it will help to smooth things out between the candidate’s and the programmers’ workflow.
  • Drawing skills are a plus, for handling more detailed assets.
  • Familiarity with file handling and blueprints in Unreal Engine is not required, but is a plus.
APPLY NOW

SUPPORT

PROJECT MANAGER

Requirements

  • In-depth understanding of Games and Art Production Pipeline.
  • Knowledge in game development or other relevant field is required.
  • Self-motivated with good team player work ethic.
  • Have at least 3 years of relevant experience in Production Management.
  • Excellent communication and problem solving skills.
  • Experience in managing multiple teams.
  • Have knowledge in using Project Management tools (MS Office / Spreadsheet / JIRA / ShotGrid, etc).
  • Understanding of Agile and Waterfall Project Management is a plus.

Responsibilities

  • Lead and support projects from establishment to delivery, ensuring clear project requirements are delivered to the team with appropriate communication, documentations, and setups.
  • Identify the requirements and allocate right resources to the right place to ensure the optimized and efficient production while enabling team’s growth.
  • Implement documentation, tools, methods to keep track of the knowledge management, communication, collaboration process, productivity, and efficiency.
  • Implement project compliance standards.
  • Collaborate with project coordinators and project leads to monitor the progress, manage the changes, identify critical issues, and provide solutions to keep the delivery on track.
  • Collect, analyse, and use the data efficiently to advice project decisions.
APPLY NOW

PROJECT COORDINATOR

Requirements

  • Self-motivated with good team player work ethic.
  • Knowledge in game development or other relevant field is required.
  • Excellent communication and problem solving skills.
  • Have basic knowledge of MS Office and Spreadsheet.

Responsibilities

  • Understand the scope correctly and reflect in the planning of the schedule.
  • Check the production regularly and provide solutions to deliver the best product on time.
  • Record the process with good details in a neat format.
  • Analyse the record to identify the project / team’s strength, style, tendencies, and improvements.
  • Identify the risks and issues that may tie in with any suggestions or decisions, highlight them to the right people at a timely manner.
  • Be an accountable support for the teammates with clear and respectful communication.
  • Be an excellent partner with counterparts to develop and maintain the trust.
APPLY NOW

VIDEO EDITOR

Responsibilities

  • Edit and produce engaging video content for trailers, social media, digital campaigns, and brand communications.
  • Assemble footage into polished videos with appropriate music, captions, graphics, and effects.
  • Adapt and optimize content for platforms such as TikTok, Instagram, Facebook, and YouTube.
  • Collaborate with the production, and marketing teams to deliver content according to project objectives and timelines.
  • Participate in creative brainstorming sessions and contribute ideas for content concepts, storytelling, and video execution.
  • Organize and manage project files, footage, and media assets.
  • Assist with video shoots and basic photography when required.

Requirements

  • Proficient in Adobe Premiere Pro, After Effects, and Adobe Creative Cloud Suite.
  • Strong understanding of video editing principles, storytelling, pacing, and composition.
  • Familiar with social media trends, content formats, and platform best practices.
  • Ability to create basic motion graphics, title animations, and visual effects.
  • Knowledge of color correction, color grading, audio mixing, and video compression/export settings.
  • Knowledge of Photoshop and Illustrator is an advantage.
  • Basic videography, photography, camera operation, and lighting skills are a bonus.
  • Experience with Unreal Engine 5 is an added advantage.
  • Strong attention to detail and the ability to maintain high-quality output under tight deadlines.
  • Good organizational and file management skills.
  • Strong problem-solving skills and willingness to learn new tools and techniques.
  • Positive attitude with the ability to work independently and collaboratively within a team environment.
  • Good command of English (spoken and written).
  • Fresh graduates are encouraged to apply.
  • Portfolio showcasing video editing work is required.
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SENIOR FINANCIAL ANALYST

Responsibilities

  • Support strategic planning and financial decision-making processes.
  • Analyse financial reports and interpret financial data to identify trends, risks, and opportunities.
  • Analyse reports and present recommendations to improve financial performance and operational efficiency.
  • Prepare and perform budgeting and forecasting activities for monthly, quarterly, and annual planning.
  • Monitor financial performance against budgets and forecasts.
  • Conduct financial analysis and provide accurate reporting to management.
  • Prepare management reports, variance analysis, and financial performance summaries.
  • Collaborate with departments to collect and verify financial information.
  • Ensure compliance with company financial policies and accounting standards.
  • Perform data key-in and ensure accuracy of financial records and databases.
  • Perform other duties assigned by the superior from time to time.

Requirements

  • Strong integrity and discretion in handling confidential financial and business information.
  • Ability to apply financial insights strategically and creatively to support business objectives and decision-making.
  • Strong commercial and business acumen with excellent analytical and problem-solving skills.
  • High level of accountability, professionalism, and attention to detail.
  • Excellent communication, presentation, and interpersonal skills.
  • Ability to work independently, manage multiple priorities, and meet deadlines.
  • Proactive, adaptable, and able to collaborate effectively across departments.
  • Proficient in Microsoft Excel and financial reporting systems.
  • Knowledge of accounting systems such as SQL or similar financial software.
  • Strong experience in budgeting, forecasting, financial analysis, variance analysis, and financial reporting.
  • Bachelor’s Degree in Finance, Accounting, Economics, or a related field.
  • Professional certifications such as ACCA, CPA, CFA, or equivalent are an added advantage.
  • Possess 5–10 years of working experience in financial analysis or related finance functions.
  • Required language(s): Bahasa Melayu, English, and Mandarin.
APPLY NOW

JAPANESE INTERPRETER

Responsibilities

  • Provide real-time interpretation services during meetings, conferences, and discussions involving Japanese-speaking and English-speaking individuals.
  • Translate spoken words accurately and convey the intended meaning from Japanese to English or vice versa.
  • Translate written documents, emails, working briefs, and other materials from Japanese to English or vice versa to ensure that the translated content maintains the original meaning, style, and tone.
  • Work on localization to ensure that the game content is culturally appropriate for both Japanese and international audiences. Provide linguistic input to maintain the integrity of the game’s narrative and user experience.
  • Work on marketing content translation and localization (e.g., commercial videos, social media content, etc.).
  • Maintain a high level of professionalism, ethics, and confidentiality, especially when dealing with sensitive information or unreleased game content.
  • Understand cultural nuances to effectively bridge communication gaps between teams.

Requirements

  • Proficiency in Japanese (Native level or JLPT N1 Level).
  • Excellent bilingual communication skills, both verbal and written.
  • Possess a logical and analytical approach to problem-solving.
  • Outstanding listening, retention, and note-taking skills.
  • Work experience as an English to Japanese translator/interpreter in any industry.
  • Ability to adapt to change and work under pressure within given time frames.
  • Strong time management and task prioritization skills, with the ability to manage multiple translation, localization and interpretation deliverables simultaneously.
  • Proactive and solution-driven, as well as willingness to learn different disciplines in the game development industry to provide accurate translation and interpretation.
  • Proficiency in Chinese/Mandarin is an advantage for this position.
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IT SUPPORT

Responsibilities

  • Provide day-to-day IT support for end users, including hardware, software, network, and system-related issues.
  • Respond to and manage IT support tickets, ensuring issues are properly diagnosed, documented, and resolved within an appropriate timeframe.
  • Install, configure, troubleshoot, and maintain desktops, laptops, peripherals, operating systems, and standard business applications.
  • Assist in the monitoring and maintenance of IT infrastructure, network systems, servers, and related services.
  • Identify the root cause of technical issues and implement appropriate solutions or escalate when necessary.
  • Assist with user account management, access provisioning, and other routine IT administration tasks.
  • Participate in IT projects, including the planning, implementation, testing, and deployment of new systems, applications, and infrastructure.
  • Prepare and maintain IT documentation, procedures, reports, proposals, and presentation materials.
  • Liaise with vendors and suppliers for hardware, software, licensing, warranty, and technical support matters.
  • Assist in maintaining IT security controls and follow established IT and information security policies and procedures.
  • Set up, support, and maintain tools and systems used in the game development environment, such as Perforce, game engines, and related development tools.
  • Provide after-hours support when required based on operational needs, scheduled maintenance, or assigned projects.
  • Perform other IT-related duties and projects as assigned.

Requirements

  • Diploma or Degree in Information Technology, Computer Science, Computer Engineering, or a related field.
  • Basic knowledge of desktop and laptop hardware, Windows operating systems, and common business applications.
  • Familiarity with Microsoft products and Windows-based environments.
  • Basic understanding of networking concepts and protocols, including TCP/IP, DNS, DHCP, LAN, Wi-Fi, and VPN.
  • Basic understanding of IT security principles and good cybersecurity practices.
  • Able to troubleshoot hardware, software, operating system, and network-related issues systematically.
  • Good analytical and problem-solving skills with the ability to learn new technologies.
  • Able to work independently as well as collaboratively within a team.
  • Good communication and interpersonal skills when supporting users and working with vendors.
  • Willingness to learn and support game development-specific tools and systems, including Perforce and game engines.
  • Strong willingness to learn, take ownership of assigned tasks, and continuously develop technical skills.

Added Advantages

  • Knowledge of scripting or automation using PowerShell, Batch, Python, or similar scripting languages.
  • Familiarity with Active Directory, Group Policy, Windows Server, virtualization, or network administration.
  • Familiarity with IT monitoring, endpoint security, ticketing, or asset management systems.
  • Experience with Perforce, Unreal Engine, Unity, or other game development tools.
  • Relevant IT certifications or hands-on experience from internships, personal projects, labs, or home environments are an advantage.
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PERKS AND BENEFITS

Your Health Matters

Let’s prioritize our health with quality care. Medical reimbursements, employee insurance, hospitalization, health screening, and vaccination subsidy are some highlights of our Healthcare Benefits.

Living Your Best

We advocate for work-life balance, so go enjoy your favorite sport with our Lifestyle Subsidy! We also have a dedicated event team for organizing various team bonding events.

Time Away from Work

Whether it’s to recharge our creativity, run errands, get married, or grieve for a loved one… We provide paid vacation, paid parental leave, medical leave, bereavement leave & more.

Nurturing Your Growth

Join our mission to drive the Malaysian games industry forward! Enjoy our Self-Improvement Benefit when we cultivate our skills by attending work-related training or workshops.

Celebrate Your Milestones

Every step of our journey is worthy of celebration. Let’s share our joy together with monthly birthday parties, project dinners, year-end parties & more.

RECRUITMENT PROCESS

Submit

Submit your application with a portfolio. We accept digital portfolios (website, ArtStation) as well as other relevant materials to the position you are applying for.

Questionnaire

The questionnaire is where we get to know you as a person, not as an employee, to get some insight into your values and motivations to see where you can contribute to our vibrant, growing team.

Interview

For shortlisted candidates, the team will be happy to meet you for an interview session.

Evaluation

We’ll set up an experiential, real life work simulation to give us a chance to understand more about each other and how you’ll fit into the team.

Consideration

We will return application feedback within two (2) working weeks.

Congratulations!

Welcome to Passion Republic.

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